Value Oriented Programming: A Manifesto

Object Oriented Programming The primitive entities are objects which have certain properties Objects have Identity Objects have State Objects have Behavior Values are not Objects The primitive entities are values which have none of the properties of Objects Values have no identity Values have no State Values have no Behavior A positive definition of VOP [...]

Building Saar Raz’s clang concepts branch

A Recipe for building Saar Raz's clang concepts branch Saar Raz has been working on a Concepts implementation, available at It's not much harder to build it than clang usually is, it's just a matter of getting things checked out into the right places before configuring the build. Just like LLVM and clang normally. [...]

Should Unicode literals be guaranteed to be well-formed?

TL;DR Betteridge's law applies: No. Are you still here? Unicode Literals In C++ 20 there are 2 kinds and 6 forms of Unicode literals. Character literals and string literals, in UTF-8, UTF-16, and UTF-32 encodings. Each of them uses a distinct char type to signal in the type system what the encoding is for the [...]