Emacs 24, org-mode, org2blog, and WordPress

Posting to a wordpress blog from emacs, using org2blog.

Setting up org-mode

Install org-mode from their package archive at http://orgmode.org/elpa To do so, add to your package archives list in your .emacs
  (add-to-list 'package-archives '("org" . "http://orgmode.org/elpa/") t)
Then install org-mode from M-x list-packages This is the relevant org-mode configuration from my .emacs
  (require 'org-install)

  ;; Configure languages to run code for in org-mode
  (org-babel-do-load-languages
   'org-babel-load-languages
   '((perl . t)
     (ruby . t)
     (sh . t)
     (python . t)
     (emacs-lisp . t)
     (C . t)
     ))
  ;; Use native mode for fontifying code blocks
  (setq org-src-fontify-natively t)
  ;; Preserve indentation in exported code blocks
  (setq org-src-preserve-indentation t)
In order to use native fontification, you will also need htmlize, available from the melpa archive at http://melpa.org/packages/

Setting up org2blog

org2blog is also available from melpa. Once the package is installed, add to your .emacs to enable it.
  (require 'org2blog)
  ;; Don't use sourcecode tags in wordpress
  (setq org2blog/wp-use-sourcecode-shortcode nil)
  ;; Default parameters for sourcecode tag
  (setq org2blog/wp-sourcecode-default-params nil)
In order to tell it about your blog, you create an alist named org2blog/wp-blog-alist. Mine looks like this You can then publish by first running M-x org2blog/wp-login, which will log in to your blog, and then posting the entry using M-x org2blog/wp-post-buffer
(setq org2blog/wp-blog-alist
'(("sdowney"
   :url "http://www.sdowney.org/wordpress/xmlrpc.php"
   :username "sdowney"
   :default-title "Hello World"
   :default-categories ("org2blog" "emacs")
   :tags-as-categories nil)
  ))

Real World Haskell - Chapter 3

These are the exercises from chapter 3 of
Real World Haskell
by Bryan O'Sullivan, Don Stewart, and John Goerzen

> module RWHChapter3 where

{-# OPTIONS_GHC -XMagicHash #-}


Some useful things to check my work:

> import Test.QuickCheck
> import Data.List
> import GHC.Prim
> import GHC.Base

1) Write a function that computes the number of elements in a list. To test it, ensure that it gives the same answers as the standard length function.

> lengthList (x:xs) = 1 + lengthList xs
> lengthList [] = 0

check that it works by running

quickCheck (\s -> length s == lengthList s)

at the interactive prompt



> ghclength l = len l 0#
> where
> len :: [a] -> Int# -> Int
> len [] a# = I# a#
> len (_:xs) a# = len xs (a# +# 1#)

is the definition used by GHC.
It doesn't stack overflow on ghclength [1..1000000]
lengthList [1..1000000] does, at least in ghci


2) Add a type signature for your function to your source file.

> lengthList :: [a] -> Integer


3. write a function that computes the mean of a list, i.e. the sum of all elements in the list divided by its length. (you may need to use the fromintegral function to convert the length of the list from an integer into a floating point number.)

> listMean x = sum x / fromIntegral (length x)

4. Turn a list into a palindrome, i.e. it should read the same both backwards and forwards. For example, given the list [1,2,3], your function should return [1,2,3,3,2,1].

> makePalindrome x = x ++ reverse x


5. Write a function that determines whether its input list is a palindrome.

> testPalindrome x = x == reverse x

> testPalindrome2 x = (take (halfLength x) x)
> == (take (halfLength x) (reverse x))
> where halfLength x = ((length x) `quot` 2)

reversing the whole list isn't exactly right

> testPalindrome3 x = (take (halfLength x) x)
> == reverse (drop (halfLength x) x)
> where halfLength x = ((length x) `quot` 2)

except now it thinks that odd length lists aren't palindromes.

6. Create a function that sorts a list of lists based on the length of each sublist. (You may want to look at the sortBy function from the Data.List module.)

> sortByLength = sortBy (\a b -> compare (length a) (length b))

7 An intersperse with type intersperse :: a -> [[a]] -> [a], such that
ghci> myintersperse ',' []
""
ghci> myintersperse ',' ["foo"]
"foo"
ghci> myintersperse ',' ["foo","bar","baz","quux"]
"foo,bar,baz,quux"

> myintersperse :: a -> [[a]] -> [a]
> myintersperse _ [] = []
> myintersperse _ [x] = x
> myintersperse c (x:xs) = x ++ [c] ++ (myintersperse c xs)

8. Height of a tree

> data Tree a = Node a (Tree a) (Tree a)
> | Empty
> deriving (Show)

depth' :: Tree a -> Int

> depth' Empty = 0
> depth' (Node _ b c) = 1 + (max (depth' b) (depth' c))


9. Consider three two-dimensional points a, b, and c. If we look at the angle formed by the line segment from a to b and the line segment from b to c, it either turns left, turns right, or forms a straight line. Define a Direction data type that lets you represent these possibilities.

> data Direction = DLeft
> | DRight
> | DStraight
> deriving (Show)

> data Point = Point {
> x::Double,
> y::Double
> } deriving (Show)

10. Write a function that takes three 2D Points and returns a direction.

> direction p1 p2 p3
> | signCross p1 p2 p3 > | signCross p1 p2 p3 > 0 = DLeft
> | signCross p1 p2 p3 == 0 = DStraight
> where signCross (Point x1 y1) (Point x2 y2) (Point x3 y3) =
> (x2 - x1) * (y3 - y1) - (y2 - y1) * (x3 - x1)


11. Define a function that takes a list of 2D points and computes the direction of each successive triple. Given a list of points [a,b,c,d,e], it should begin by computing the turn made by [a,b,c], then the turn made by [b,c,d], then [c,d,e]. Your function should return a list of Direction.

> directionList :: [Point] -> [Direction]
> directionList ([]) = []
> directionList (_:[]) = []
> directionList (_:_:[]) = []
> directionList (x:x':x'':[]) = [(direction x x' x'')]
> directionList (x:x':x'':xs) = (direction x x' x'') : directionList (x':x'':xs)


I don't particularly like the pattern match on the three x's. How
about a more general function to do sliding windows of data across the
list?

> window :: Int -> [a] -> [[a]]
> window2 :: Int -> [a] -> [[a]]


> window n xs = if (length xs) > then []
> else (take n xs) : window n (tail xs)

> window2 n xs | (length xs) > window2 n x@(_:xs) = (take n x) : window2 n xs

> direction2 (x1:x2:x3:[]) = direction x1 x2 x3

> directionList2' (x:xs) = direction2 x : directionList2' xs
> directionList2' [] = []

> directionList2 x = directionList2' (window2 3 x)



I'm still working on the convex hull problem

Testing embedded TeX

If I set the up correctly, I can now embed mathematical formulas in my blog: [latex]\int_{0}^{1}\frac{x^{4}\left(1-x\right)^{4}}{1+x^{2}}dx=\frac{22}{7}-\pi[/latex]  

tabbed working notes



A D A E A
------10-8---------10-8--------10-8--------10-7--------10-8----
----8------10----8------11---8------10---7------10---8------10-
--9-----------10-----------9-----------9-----------9-----------
---------------------------------------------------------------
---------------------------------------------------------------
---------------------------------------------------------------

Electoral Votes and Poll Closing Times

7:00 PM         Georgia         15
7:00 PM        Indiana        11
7:00 PM        Kentucky 8
7:00 PM        South Carolina 8
7:00 PM         Vermont        3
7:00 PM        Virginia 13
7:30 PM        North Carolina 15
7:30 PM        Ohio        20
7:30 PM        West Virginia 5
8:00 PM        Alabama        9
8:00 PM        Connecticut 7
8:00 PM        Delaware 3
8:00 PM        Florida        27
8:00 PM        Illinois 21
8:00 PM        Maine        4
8:00 PM        Maryland 10
8:00 PM        Massachusetts 12
8:00 PM        Mississippi 6
8:00 PM        Missouri 11
8:00 PM        New Hampshire 4
8:00 PM        New Jersey 15
8:00 PM        Oklahoma 7
8:00 PM        Pennsylvania 21
8:00 PM        Tennessee 11
8:30 PM        Arkansas 6
9:00 PM        Arizona        10
9:00 PM        Colorado 9
9:00 PM        Kansas        6
9:00 PM        Louisiana 9
9:00 PM        Michigan 17
9:00 PM        Minnesota 10
9:00 PM        Nebraska 5
9:00 PM        New Mexico 5
9:00 PM        New York 31
9:00 PM        North Dakota 3
9:00 PM        Rhode Island 4
9:00 PM        South Dakota 3
9:00 PM        Texas        34
9:00 PM        Wisconsin 10
9:00 PM        Wyoming        3
10:00 PM Iowa        7
10:00 PM Montana        3
10:00 PM Nevada        5
10:00 PM Utah        5
11:00 PM California 55
11:00 PM Hawaii        4
11:00 PM Idaho        4
11:00 PM Oregon        7
11:00 PM Washington 11
1:00 AM        Alaska        3

Eeeep

Take a picture of yourself right now.
don't change your clothes, don't fix your hair...just take a picture.
post that picture with NO editing.
post these instructions with your picture.

'


Trying to operatate an iPhone backwards makes me frown.

Eeep....

Take a picture of yourself right now.
don't change your clothes, don't fix your hair...just take a picture.
post that picture with NO editing.
post these instructions with your picture.